How does the ear hear?

Your ear turns a wobble of air smaller than an atom into music, speech and warning. The outer ear (pinna and a 2.5 cm canal) funnels sound to the eardrum. Three tiny bones in the air-filled middle ear, the malleus, incus and stapes, carry it to the oval window of the fluid-filled cochlea.

Your ear turns a wobble of air smaller than an atom into music, speech and warning. Take a 3D ear apart, unroll the cochlea to see where each pitch lands, hear a 20 Hz to 20 kHz sweep, and find out why spinning makes you dizzy.

EarClearOpened 6 Aug 202615 min to playFree · no sign-up

In 60 seconds

  1. A funnel, a lever and a snail

    The outer ear (pinna and a 2.5 cm canal) funnels sound to the eardrum. Three tiny bones in the air-filled middle ear, the malleus, incus and stapes, carry it to the oval window of the fluid-filled cochlea. The Eustachian tube keeps the air pressure equal, and the auditory nerve carries the result to the brain.

  2. Getting sound into fluid

    Sound hitting fluid straight from air would mostly bounce off: only about 0.1% of the power gets in. The eardrum is about 17 times bigger than the stapes footplate, and the bones add a 1.3 times lever, so the pressure rises about 22 times, roughly 27 dB. The ear canal also resonates like a pipe near 3 kHz.

  3. A place for every pitch

    Inside the cochlea the basilar membrane is narrow and stiff at the base and wide and floppy at the apex. Each tone makes a travelling wave that peaks at its own place: 20 kHz at the base, 20 Hz at the apex, following Greenwood's map. A note with overtones lights up several places at once.

  4. Bristles that open gates

    About 3,500 inner hair cells sense the motion and about 12,000 outer hair cells amplify it. When their stereocilia bend, tip links pull ion channels open, ions rush in and the auditory nerve fires. At the threshold of hearing they move only about 0.3 nanometres. In humans, hair cells do not grow back.

  5. Decibels and safe listening

    Sound level in dB is 20 log10(p/20 µPa); every 10 dB sounds about twice as loud. The WHO's safe-listening standard allows 80 dB for 40 hours a week, halving the time for every 3 dB more, so earphones at 100 dB use it up in about 24 minutes. The highest pitches fade first with age.

  6. The balance sensor next door

    Three semicircular canals sense turning: the fluid lags, bends a jelly flap called the cupula, then catches up, so a steady spin fades and a sudden stop feels like spinning backwards. The utricle and saccule use tiny crystals to sense tilt and speeding up. If dizziness or hearing changes worry you, see a doctor.

Laws at work here

The history

2,400 years from a Greek guess about the eardrum to cochlear implants, digital hearing aids and a global plan for hearing.

Read the full history
  1. 1562A tube from the ear to the throat
  2. 1863A piano inside the ear?
  3. 1922Measuring hearing with electronics
  4. 1978The ear makes its own sounds
  5. 1996Digital hearing aids

The full explanation

EarClear, chapter by chapter

Chapter 1

Inside the human ear

Outer, middle and inner ear: a funnel, a lever and a fluid-filled snail.

What you call your ear is only the start. Hearing happens in three parts, most of them hidden inside the hardest bone in your skull. We are looking at a right ear from the front, so sound comes in from your left.

The outer ear is the pinna, the part you can see, and the ear canal, a tube about 2.5 cm long. The pinna funnels sound in, and its folds help you tell if a sound is above or behind you.

At the end of the canal is the eardrum (tympanic membrane), a skin thinner than paper. Behind it is the air-filled middle ear, with the three smallest bones in your body: the malleus (hammer), incus (anvil) and stapes (stirrup). The stapes is only about 3 mm long. The Eustachian tube joins the middle ear to your throat, so the air pressure on both sides of the eardrum stays equal. That is the “pop” you feel in a plane or a lift.

The stapes pushes on the oval window, a door into the inner ear. There, the snail-shaped cochlea, 2.75 turns of fluid-filled tube, turns vibrations into nerve signals. The round window below lets the fluid bulge back out. Next door, the vestibular system, three semicircular canals plus the utricle and saccule, senses balance. The auditory nerve carries it all to the brain (see BrainClear).

Try “Inside the ear” in the interactive model →

Chapter 2

The middle ear: a tiny amplifier

How three little bones get sound from thin air into thick fluid.

The inner ear is full of fluid. Fluid is much harder to shake than air, so if sound hit it straight from the air, about 99.9% of the energy would just bounce off, like shouting at a swimming pool. The middle ear's job is impedance matching: turning a big, gentle push into a small, strong one.

It does it two ways. First, the eardrum (about 55 mm² that does the work) is about 17 times bigger than the stapes footplate (about 3.2 mm²). The same force on a smaller area means a bigger pressure, like a drawing pin. Second, the malleus and incus form a lever that gives about 1.3 times more force. Together: about 22 times the pressure, roughly +27 dB, which wins back most of that loss.

The ear canal helps too. A tube closed at one end rings at f = c ÷ 4L, the same physics as a flute or organ pipe (see FluteClear and WaveClear on resonance). With L ≈ 2.5 cm and sound at 343 m/s that is about 3.4 kHz, so sounds near 3 kHz arrive about 10 dB stronger. Many speech sounds, like “s” and “t”, live up there.

For very loud sounds, a tiny muscle, the stapedius, tightens the chain: the acoustic reflex. It softens low sounds by 10 to 20 dB, but it takes 25 to 150 milliseconds to kick in, too slow to save you from a firecracker.

Try “The middle ear” in the interactive model →

Chapter 3

The cochlea: a keyboard of pitch

Unroll the snail and each pitch finds its own place.

Uncoil the cochlea and you get a tube about 3.5 cm long, split along its length by the basilar membrane. When the stapes pushes the oval window, the fluid pushes on this membrane and a ripple, a travelling wave, runs along it from the base towards the apex.

The membrane is not the same all along. At the base it is narrow (about 0.1 mm) and stiff; at the apex it is about five times wider and floppy. Stiff things like to vibrate fast, floppy things slowly. So the wave for each tone grows as it travels, peaks at the one place that matches its frequency, then dies away. High pitches peak near the base, low pitches near the apex. This map of pitch along the membrane is called tonotopy. Georg von Békésy first watched the travelling wave, and won a Nobel Prize for it in 1961.

A formula by Donald Greenwood gives the place for any frequency: f = 165.4 × (102.1x − 0.88) Hz, where x is the fraction of the way from the apex. It runs from about 20 Hz at the apex to 20 kHz at the base. It is a bit like a piano keyboard laid along the membrane (see PianoClear): each octave gets a few millimetres.

Real sounds are mixtures. A guitar or flute note has a fundamental plus overtones at 2, 3, 4 times the frequency (see GuitarClear, FluteClear and SynthClear on wave shapes). The cochlea peaks at a place for each one, splitting sound into its parts, like a prism splits light.

Try “The cochlea” in the interactive model →

Chapter 4

Hair cells: where sound becomes a signal

Tiny bristles bend, gates open, and a nerve starts firing.

Sitting on the basilar membrane is the organ of Corti, and in it are your hair cells: about 3,500 inner hair cells in one row and about 12,000 outer hair cells in three rows, in each ear. They are not hairs at all. Each has a tuft of stiff bristles on top, the stereocilia, lined up like a staircase.

When the membrane moves up and down, it slides against a jelly roof, the tectorial membrane, and the bristles bend. Tiny springs between their tips, the tip links, pull little gates open. Charged potassium ions rush in and the cell sends a chemical signal to the auditory nerve, which fires faster the more the bristles bend. At the quietest sound you can hear, the bristles move only about 0.3 nanometres, the width of a few atoms.

The inner hair cells do the sensing: nearly all the nerve fibres that carry sound to the brain start at them. The outer hair cells are the cochlear amplifier. They stretch and shrink in time with the sound, pumping extra energy into the membrane, which makes quiet sounds up to about 40 dB louder and sharpens the pitch map. The ear even gives out faint sounds of its own because of them, which is how newborn babies' hearing is screened.

Here is the catch: in humans, hair cells don't grow back. Very loud sound, some medicines, infections and age can damage them for good. Birds and fish can regrow theirs, and scientists are studying how. Hearing aids and cochlear implants can help people whose hair cells are damaged. If you notice ringing or muffled hearing that does not go away, see a doctor.

Try “Hair cells” in the interactive model →

Chapter 5

Loudness, decibels and safe listening

Why 10 dB more is a lot, and how much loud sound is too much.

Your ears cope with a huge range. The loudest sound you can stand has about a million times the pressure of the faintest one you can hear. To squash that range into handy numbers we use decibels: dB = 20 × log10(p ÷ p₀), where p₀ = 20 micropascals, about the faintest sound a young ear hears. Every +20 dB is ten times the pressure, and every +10 dB sounds roughly twice as loud. The “bel” is named after Alexander Graham Bell.

Loudness also depends on pitch. The equal-loudness contours (the international standard ISO 226) show that a 100 Hz hum must be much stronger than a 3 kHz tone to sound as loud. Your ears are most sensitive around 3 to 4 kHz, helped by the ear canal's resonance.

Too much loud sound for too long damages hair cells for good: noise-induced hearing loss. The WHO's safe-listening standard allows about 80 dB for 40 hours a week (75 dB for children), and half the time for every 3 dB more. So at 100 dB, like earphones turned right up, the whole week's safe dose is used up in about 24 minutes. The WHO warns that over 1 billion young people are at risk. In India, firecrackers louder than 125 dB at 4 metres are banned. Warning signs are ringing ears (tinnitus) or muffled hearing after a noisy event; if they don't go away, see a doctor.

With age, the highest pitches fade first. This is presbycusis. Many children hear up to about 20 kHz; many adults can't hear tones above 15 or 16 kHz, and it varies a lot. Our quick test is just for fun, not a hearing test: speakers and headphones often can't play the top notes either. For a real check, an audiologist uses calibrated equipment.

Try “Loudness” in the interactive model →

Chapter 6

Balance: the ear’s other job

Three fluid rings feel you turn; two crystal pads feel you tilt.

Right next to the cochlea sits your vestibular system, a balance sensor that works even with your eyes shut. It has two kinds of parts.

The three semicircular canals are fluid-filled loops at right angles to each other, one for nodding, one for tilting to the side and one for turning like saying “no”. Each loop has a bulge, the ampulla, with a jelly flap, the cupula, across it. When your head starts to turn, the fluid inside lags behind, like tea in a cup that you twist. The lagging fluid bends the cupula and its hair cells tell the brain: “we are turning”.

Keep spinning at a steady speed and the fluid catches up. The cupula springs back in a few seconds, and the feeling of turning fades. Now stop suddenly: the fluid keeps going, bends the cupula the other way, and you feel as if you are spinning backwards. That is why you feel dizzy after a spin on a playground roundabout.

The utricle and saccule sense tilt and straight-line movement. They carry tiny crystals, the otoliths (“ear stones”), on a jelly layer. Tilt your head, or speed up in a lift or a car, and the heavy crystals slide and bend the hair cells below. Motion sickness is thought to come from a mismatch: reading in a moving car, your ears feel every bump and turn while your eyes see a still page. Looking out at the horizon often helps. If dizziness comes on its own or keeps coming back, see a doctor.

Try “Balance” in the interactive model →

Test yourself

Frequently asked

Which is the smallest bone in the human body?

The stapes. The stapes, or stirrup, is about 3 mm long. Its footplate fills the oval window of the inner ear.

What does the Eustachian tube do?

Keeps air pressure equal on both sides of the eardrum. It links the middle ear to the throat. When it opens, as when you yawn or swallow, your ears “pop”.

How does sound travel through the air to your ear?

Air molecules pass the push along by jostling back and forth. Each molecule moves only a tiny distance to and fro; the squeeze (compression) is what travels, at about 343 m/s.

Why does the ear need a middle ear at all?

Because sound bounces off fluid; the middle ear matches air to fluid. Straight from air to fluid, about 99.9% of the power would reflect. Area ratio and lever win most of that back.

The eardrum is about 17 times bigger than the stapes footplate. What does that do?

Makes the pressure about 17 times bigger at the oval window. Pressure is force per area. The same force squeezed onto a 17 times smaller area gives about 17 times the pressure.

Your ear canal is about 2.5 cm long. Near which frequency does it resonate?

About 3 kHz. A tube closed at one end resonates at c ÷ 4L = 343 ÷ 0.1 ≈ 3.4 kHz; measured, the peak is near 3 kHz.

Where does a very high-pitched sound make the basilar membrane move most?

Near the base, by the oval window. The base is narrow and stiff, so it responds best to high frequencies, up to about 20 kHz.

Why does each pitch peak at a different place?

The membrane changes from stiff and narrow to wide and floppy along its length. Every place has its own natural frequency, highest at the stiff base and lowest at the floppy apex.

A flute note has overtones at 2 and 3 times its main frequency. What does the cochlea do?

Peaks at a separate place for each one. Each frequency in the mixture peaks at its own place, so the cochlea splits a sound into its parts.

What opens the ion channels on a hair cell?

The bristles bending, which stretches the tip links. Bending the bundle towards its tallest row stretches the tip links, which pull the channels open and let ions in.

What do the outer hair cells mainly do?

Amplify quiet sounds by changing length. They are the cochlear amplifier. The inner hair cells send nearly all the sound information to the brain.

Why is it important to protect human hair cells?

Once they die, they do not grow back. Unlike birds and fish, humans cannot regrow hair cells, so damage from loud noise is permanent.

A sound goes from 60 dB to 80 dB. Its pressure becomes…

10 times bigger. dB = 20 log10(p/p0), so +20 dB means the pressure is 10 times bigger. (The power is 100 times bigger.)

Under the WHO rule, if 80 dB is safe for 40 hours a week, how long is 83 dB safe?

20 hours. Every 3 dB more doubles the sound energy, so the safe time halves: 20 hours.

Which pitches fade first as people get older?

The highest. Age-related hearing loss (presbycusis) usually starts at the top, which is why the high-pitch test is harder for adults.

Why do you feel dizzy just after you stop spinning?

The canal fluid keeps moving and bends the cupula the other way. The fluid has caught up with the spin, so when your head stops, it carries on and bends the cupula backwards.

What do the utricle and saccule sense?

Tilt and straight-line acceleration. Their otolith crystals are heavy, so they slide when you tilt or speed up and bend the hair cells below.

What is thought to cause motion sickness?

The ears and eyes disagreeing about how you move. Reading in a car, your inner ear feels motion while your eyes see a still page. The mismatch can make you feel sick.

Words worth knowing

Eardrum
The thin tympanic membrane at the end of the ear canal that vibrates with sound.
Ossicles
The malleus, incus and stapes: three tiny middle-ear bones that pass vibrations to the inner ear. The stapes is the body's smallest bone.
Impedance matching
Getting vibrations from air into fluid without most of them bouncing back, the middle ear's main job.
Cochlea
The snail-shaped, fluid-filled inner ear, 2.75 turns, that turns sound into nerve signals.
Basilar membrane
The strip in the cochlea that vibrates most at a different place for each pitch.
Tonotopy
The map of pitch by place: high frequencies at the cochlea's base, low at its apex.
Hair cells
Sensory cells with bristles (stereocilia) whose bending opens ion channels and triggers nerve signals.
Decibel
A log scale for sound level: +10 dB is ten times the power and sounds about twice as loud.
Semicircular canals
Three fluid-filled loops in the inner ear that sense the head turning.

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